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REDES – Research & Education in Design TENDA

Research Recommendations (848)

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Paulo Marcelo (2022) R652 Theoretical & Conceptual Evaluation, Monitoring & Impact Priority: High

Undertake a more detailed study of Alberto Cardoso’s calligraphic work and hand-drawn lettering, given its experimental and highly distinctive character.

Audience:
Researchers, typographers, historians of lettering
Domain:
Calligraphy / Lettering History
Scope:
Macro
Feasibility:
Medium
Paulo Marcelo (2022) R653 Artifact, System & Service Design Theoretical & Conceptual Priority: High

Carry out a rigorous study of Alberto Cardoso’s exhibition stands, potentially through a stronger dialogue with architecture and spatial-design research.

Audience:
Researchers, exhibition designers, architects
Domain:
Stand Design / Spatial Design History
Scope:
Macro
Feasibility:
Medium
Paulo Marcelo (2022) R654 Evaluation, Monitoring & Impact Theoretical & Conceptual Priority: High

Develop a deeper analysis of Cardoso’s illustrated advertising, especially the recurring figurative elements and graphic resources that function as his distinctive signature.

Audience:
Researchers, advertising historians, illustrators
Domain:
Illustrated Advertising / Graphic Language
Scope:
Macro
Feasibility:
Medium
Paulo Marcelo (2022) R655 Methodological Dissemination & Knowledge Mobilization Priority: Medium-High

Continue the analytical study of Cardoso’s oeuvre using the grid applied in the thesis—or another more suitable tool—in order to produce deeper critical readings and support future Portuguese design-history research.

Audience:
Researchers, design historians
Domain:
Methods for Design-History Analysis
Scope:
Macro
Feasibility:
High
Pedro Matos (2022) R656 Process & Organization Theoretical & Conceptual Priority: High

Implement concrete, practical sustainability measures in editorial and newspaper design, addressing environmental, social, and economic dimensions together.

Audience:
Designers, editors, publishers, sustainability managers
Domain:
Graphic Design for Sustainability / Editorial Design
Scope:
Macro
Feasibility:
Medium
Pedro Matos (2022) R657 Artifact, System & Service Design Methodological Priority: High

Adopt compact or reduced newspaper formats and space-saving layout strategies where they preserve usability, readability, and symbolic value.

Audience:
Editorial designers, publishers, production managers
Domain:
Newspaper Format and Layout
Scope:
Meso
Feasibility:
Medium-High
Pedro Matos (2022) R658 Methodological Artifact, System & Service Design Priority: Medium-High

Further develop newspaper typefaces and text composition strategies that improve readability while also saving space.

Audience:
Type designers, editorial designers, researchers
Domain:
Typography / Readability / Space Optimization
Scope:
Meso
Feasibility:
Medium
Pedro Matos (2022) R659 Evaluation, Monitoring & Impact Process & Organization Priority: Medium-High

Use lifecycle thinking and sustainability certifications more systematically in newspaper design and production decisions.

Audience:
Publishers, production managers, sustainability teams
Domain:
Lifecycle Design / Production Sustainability
Scope:
Macro
Feasibility:
Medium
Pedro Matos (2022) R660 Participation, Equity & Ethics Methodological Priority: Medium

Make graphic design for newspapers more inclusive, especially for older readers, while combining sustainability goals with accessibility and reading comfort.

Audience:
Editorial designers, publishers, accessibility researchers
Domain:
Inclusive Editorial Design
Scope:
Meso
Feasibility:
High
Pedro Matos (2022) R661 Process & Organization Dissemination & Knowledge Mobilization Priority: High

Investigate barriers to implementation—especially managerial conservatism, symbolic attachment to larger formats, and market resistance—and develop strategies to support adoption of sustainable editorial design.

Audience:
Publishers, managers, researchers, industry associations
Domain:
Change Management in Editorial Design
Scope:
Macro
Feasibility:
Medium
Lorena Oliveira (2022) R662 Theoretical & Conceptual Process & Organization Priority: High

Ensure the presence of transgressive educators who can challenge dominant epistemologies and pedagogical routines in design education.

Audience:
Educators, Curriculum Leaders
Domain:
Design Education / Decolonial Pedagogy
Scope:
Macro
Feasibility:
Medium
Lorena Oliveira (2022) R663 Process & Organization Methodological Priority: High

Embed pedagogical actions directly within design project practice instead of separating critical reflection from project-based learning.

Audience:
Educators, Students
Domain:
Studio Pedagogy / Decolonial Design
Scope:
Meso
Feasibility:
High
Lorena Oliveira (2022) R664 Participation, Equity & Ethics Methodological Priority: High

Start from projects that are explicitly linked to local context, community realities, and lived conditions rather than abstract or imported problem framings.

Audience:
Educators, Students, Community Partners
Domain:
Context-based Design / Community Engagement
Scope:
Meso
Feasibility:
Medium-High
Lorena Oliveira (2022) R665 Theoretical & Conceptual Dissemination & Knowledge Mobilization Priority: High

Seek other epistemological directions in design teaching by incorporating non-hegemonic references, Latin American thought, and plural ways of knowing and making.

Audience:
Educators, Researchers
Domain:
Epistemology / Design Education
Scope:
Macro
Feasibility:
Medium
Lorena Oliveira (2022) R666 Theoretical & Conceptual Participation, Equity & Ethics Priority: Medium-High

Teach design through historical understanding that values collective memories and resistance movements as sources of design knowledge and critical positioning.

Audience:
Educators, Students
Domain:
History of Design / Memory Studies
Scope:
Macro
Feasibility:
Medium
Lorena Oliveira (2022) R667 Theoretical & Conceptual Process & Organization Priority: Medium-High

Affirm Brazilian decolonial design education as a political utopia that orients teaching toward transformation rather than mere professional adaptation.

Audience:
Researchers, Educators, Policymakers
Domain:
Design Education Policy / Decolonial Futures
Scope:
Macro
Feasibility:
Low-Medium
Carlos Scopinho (2022) R668 Process & Organization Methodological Priority: High

Apply a staged action process supported by participatory methods to the development of scenographic television spaces in soap operas and other complex audiovisual productions.

Audience:
Production designers, scenographers, audiovisual researchers
Domain:
Production Design / Audiovisual Processes
Scope:
Macro
Feasibility:
Medium
Carlos Scopinho (2022) R669 Resourcing & Sustainability Process & Organization Priority: High

Integrate ethical and sustainable lifecycle thinking into the pre-production, production, and reception analysis of television scenography.

Audience:
Researchers, production teams, broadcasters
Domain:
Sustainable Audiovisual Design
Scope:
Macro
Feasibility:
Medium
Carlos Scopinho (2022) R670 Methodological Artifact, System & Service Design Priority: Medium-High

Use repertory building, mapping, classification, and selection tools to support informed scenographic decision-making in pre-production.

Audience:
Production designers, art directors, design educators
Domain:
Scenographic Decision Support
Scope:
Meso
Feasibility:
High
Carlos Scopinho (2022) R671 Theoretical & Conceptual Process & Organization Priority: Medium-High

Orient scenographic construction toward clearly identified audiences, communication objectives, and value propositions, treating scenic space as a strategic communication device.

Audience:
Scenographers, production designers, broadcasters
Domain:
Scenography as Communication
Scope:
Macro
Feasibility:
Medium
Carlos Scopinho (2022) R672 Dissemination & Knowledge Mobilization Process & Organization Priority: High

Strengthen Production Design education and professional training so future teams can work with rapid, serialized, and industrial audiovisual production in a more integrated way.

Audience:
Educators, students, production professionals
Domain:
Production Design Education
Scope:
Macro
Feasibility:
Medium
Yanick Trindade (2022) R673 Methodological Dissemination & Knowledge Mobilization Priority: High

Adapt the UCD4VR framework to domains beyond digital games while preserving the use of virtual reality and reconfiguring the cultural context.

Audience:
Researchers, students, VR designers
Domain:
Human-Centered VR Design Frameworks
Scope:
Macro
Feasibility:
Medium
Yanick Trindade (2022) R674 Methodological Evaluation, Monitoring & Impact Priority: High

Integrate eye-tracking and facial-tracking technologies in VR in order to apply Face-Reading directly within immersive environments.

Audience:
Researchers, VR developers, UX evaluators
Domain:
Emotion Evaluation in VR
Scope:
Meso
Feasibility:
Medium
Yanick Trindade (2022) R675 Artifact, System & Service Design Methodological Priority: Medium-High

Redesign emotional-evaluation instruments used in VR so that they are easier to understand, more visually appealing, and themselves engaging to participants.

Audience:
Researchers, UX designers, evaluation-tool developers
Domain:
Evaluation Tools / UX in VR
Scope:
Meso
Feasibility:
High
Yanick Trindade (2022) R676 Artifact, System & Service Design Evaluation, Monitoring & Impact Priority: Medium-High

Create a unified and visually attractive evaluation tool that aggregates multiple emotional and interaction measures into a single instrument using contemporary interaction media.

Audience:
Researchers, HCI designers, VR developers
Domain:
Integrated Evaluation Instruments
Scope:
Meso
Feasibility:
Medium