Research Recommendations (856)
Export CSVDeepen the history of dataviz from a feminist/decolonial perspective.
- Audience:
- Researchers
- Domain:
- Culture/Creative
- Scope:
- Micro
- Feasibility:
- Medium
Transform the book into a renewable collection of publications.
- Audience:
- Org Leaders
- Domain:
- Knowledge Transfer
- Scope:
- Meso
- Feasibility:
- High
Evaluate the 8‑hour training with exercises and long‑term assessment.
- Audience:
- Community/Participants
- Domain:
- Education
- Scope:
- Micro
- Feasibility:
- High
Evaluate inclusive clothing prototypes and workshop-developed models with real users, comparing the effects of pattern/cut, fabrics, fasteners, colors, textures, and patterns on wearability.
- Audience:
- Researchers, Clothing Designers, User-Test Teams
- Domain:
- Inclusive Clothing / Prototype Evaluation
- Scope:
- Meso
- Feasibility:
- High
Integrate users directly into clothing-development processes so functional, aesthetic, and symbolic requirements are refined without descaracterizing familiar garment types.
- Audience:
- Designers, Users, Caregivers, Rehabilitation Teams
- Domain:
- Co-Design / User-Centered Clothing Design
- Scope:
- Meso
- Feasibility:
- Medium-High
Reconfigure modeling and technical attributes—fit, openings, fabrics, and fasteners—to promote independence in dressing/undressing for people with Parkinson’s and comparable motor limitations.
- Audience:
- Clothing Designers, Manufacturers, Researchers
- Domain:
- Patternmaking / Technical Apparel Design
- Scope:
- Meso
- Feasibility:
- High
Investigate the symbolic, aesthetic, and identity dimensions of inclusive clothing—including stigma, self-esteem, age-coded appearance, colors, and patterns—so products support belonging instead of segregation.
- Audience:
- Researchers, Designers, Social Scientists
- Domain:
- Consumption / Identity / Inclusive Fashion
- Scope:
- Macro
- Feasibility:
- Medium
Complement laboratory protocols with home-based qualitative studies so dressing/undressing is observed in more realistic consumption contexts.
- Audience:
- Researchers, Ergonomists, Apparel Designers
- Domain:
- Field Methods / In-Home Use Studies
- Scope:
- Meso
- Feasibility:
- Medium
Develop accessible and culturally appropriate alternatives to sporty or overly simplified garments and assistive products so users are not forced into stigmatizing substitutions.
- Audience:
- Designers, Brands, Assistive-Product Developers
- Domain:
- Inclusive Fashion / Assistive Products
- Scope:
- Macro
- Feasibility:
- Medium-High
Gain access to and study the full archive of Lima de Freitas’s Graphic Diaries in order to deepen understanding of his thought, drawing process, and image-making practice.
- Audience:
- Researchers, archivists, art historians
- Domain:
- Visual Culture / Archives / Illustration History
- Scope:
- Macro
- Feasibility:
- Medium
Conduct a complete survey and analysis of all book covers illustrated by Lima de Freitas, especially those for the Vampiro and Argonauta collections.
- Audience:
- Researchers, design historians, illustration scholars
- Domain:
- Graphic Design History / Book Cover Design
- Scope:
- Macro
- Feasibility:
- Medium
Produce and publish the editorial book proposed in Chapter 6, placing it in the book market and using it as a means of dissemination of Lima de Freitas’s illustrated work.
- Audience:
- Editors, designers, researchers, cultural institutions
- Domain:
- Editorial Design / Publishing
- Scope:
- Meso → Macro
- Feasibility:
- Medium-High
Develop further editorial-design research based on the selected images and proposed content structure in order to disseminate Portuguese illustration from the period studied, with special focus on Lima de Freitas.
- Audience:
- Researchers, editors, design historians
- Domain:
- Editorial Design Research / Illustration Dissemination
- Scope:
- Macro
- Feasibility:
- Medium
Continue developing sports garments in flat knitting specifically adapted to senior women, prioritizing physical and psychological comfort during sports and leisure activities.
- Audience:
- Designers, textile engineers, sportswear developers
- Domain:
- Senior Sportswear / Flat Knitwear
- Scope:
- Meso
- Feasibility:
- High
Expand the use of seamless, whole-garment flat knitting as a strategy for producing single-piece garments with minimum waste and stronger sustainability performance.
- Audience:
- Textile engineers, manufacturers, sustainability researchers
- Domain:
- Seamless Knitwear / Zero-Waste Production
- Scope:
- Macro
- Feasibility:
- Medium-High
Further study compression zones, stitch structures, yarn combinations, and surfaces in order to optimize support, comfort, and performance in knitted sports garments for seniors.
- Audience:
- Researchers, knitwear programmers, product developers
- Domain:
- Compression Knitwear / Textile Structures
- Scope:
- Meso
- Feasibility:
- Medium
Strengthen multidisciplinary collaboration and the use of state-of-the-art machinery in order to connect design, textile engineering, ergonomics, and user needs more effectively.
- Audience:
- Researchers, manufacturers, educators
- Domain:
- Multidisciplinary Knitwear Innovation
- Scope:
- Macro
- Feasibility:
- Medium
Deepen the analysis of professional skills by expanding the number and diversity of international participants and represented business activities.
- Audience:
- Researchers, educators, industry associations
- Domain:
- Design Competencies / Industry Needs
- Scope:
- Macro
- Feasibility:
- Medium
Periodically update the analysis of professional skills, especially after major socioeconomic changes, to capture shifts in industry demand over time.
- Audience:
- Researchers, curriculum committees, employers
- Domain:
- Design Education Foresight / Skills Monitoring
- Scope:
- Macro
- Feasibility:
- Medium-High
Apply competence-based assessment systems in the courses that define the degree, using indicators that relate academic and professional competencies and enable company participation in evaluation.
- Audience:
- Educators, curriculum leaders, company tutors
- Domain:
- Competence Assessment / Product Design Education
- Scope:
- Meso
- Feasibility:
- Medium
Develop curricula for competence acquisition by using the validated methodology to represent and connect academic competencies with the professional skills required by companies.
- Audience:
- Curriculum designers, educators, education managers
- Domain:
- Curriculum Design / Competence-based Education
- Scope:
- Macro
- Feasibility:
- Medium
Apply the methodology to other study plans and disciplines, as already piloted with GEDI, to test transferability beyond the GDIS case.
- Audience:
- Researchers, educators, program directors
- Domain:
- Method Transfer / Design Education
- Scope:
- Macro
- Feasibility:
- High
Enhance VR-based evacuation research by incorporating additional sensory channels such as smell and touch to improve immersion and ecological validity.
- Audience:
- Researchers, VR designers, safety engineers
- Domain:
- VR-based Design Evaluation / Emergency Evacuation
- Scope:
- Meso
- Feasibility:
- Medium
Introduce social influence variables into VR evacuation studies, including the presence of other occupants, social norms, affiliation, and authority effects.
- Audience:
- Researchers, safety designers, building managers
- Domain:
- Emergency Behavior / Social Influence
- Scope:
- Meso → Macro
- Feasibility:
- Medium
Expand VR scenarios so participants can perform a wider range of realistic pre-evacuation actions and interact with building personnel after receiving alarms.
- Audience:
- Researchers, interaction designers, emergency trainers
- Domain:
- Human–Environment Interaction / Safety Training
- Scope:
- Meso
- Feasibility:
- Medium-High