Research Recommendations (848)
Export CSVIdentify and understand the dynamics underlying the evolution of visual expression in Portugal in terms of complexity.
- Audience:
- Researchers, design historians, visual-culture scholars, cul...
- Domain:
- Complexity in Visual Expression / Portuguese Visual Culture
- Scope:
- Macro
- Feasibility:
- Medium
Probe the possible future evolution of visual expression by interpreting the historical trajectories, patterns, and tendencies identified in the studied past.
- Audience:
- Researchers, design theorists, educators, visual-culture sch...
- Domain:
- Future Directions of Visual Expression / Historical Interpre...
- Scope:
- Macro
- Feasibility:
- Medium
Develop new design methodologies that improve time management, strategic adequacy, and total quality management; approach wicked problems with solution-focused synthesis.
- Audience:
- Researchers, Designers, Org Leaders
- Domain:
- Design Methods / Management
- Scope:
- Meso → Macro
- Feasibility:
- Medium
Research and test case-based design and constraints/decisions posting; evaluate CCPM-like time management approaches in design projects.
- Audience:
- Researchers, Design Ops
- Domain:
- Project Management
- Scope:
- Meso
- Feasibility:
- High
Monitor and compare decision-making processes of freshman design students and experienced designers.
- Audience:
- Researchers, Educators
- Domain:
- Decision Making / Expertise
- Scope:
- Meso
- Feasibility:
- Medium-High
Introduce Decision Making as a transversal topic in the Design program (studio, management, product engineering).
- Audience:
- Educators, Program Leads
- Domain:
- Curriculum
- Scope:
- Meso
- Feasibility:
- High
Use the decision-making framework/model to design exercises; integrate Education and Business.
- Audience:
- Educators, Industry Partners
- Domain:
- Work-Integrated Learning
- Scope:
- Meso → Macro
- Feasibility:
- Medium
Assess the role of group dynamics in decision making; strengthen negotiation, communication, and team management content.
- Audience:
- Educators, Team Leads
- Domain:
- Team Dynamics
- Scope:
- Meso
- Feasibility:
- High
Investigate how idea generation in the design process relates to decision making.
- Audience:
- Researchers
- Domain:
- Creativity & Decision
- Scope:
- Micro → Meso
- Feasibility:
- Medium
Investigate the role of intuition in decision making and in the design process.
- Audience:
- Researchers
- Domain:
- Intuition
- Scope:
- Micro → Meso
- Feasibility:
- Medium
Study the impact of cultural differences on the design process and on decision making.
- Audience:
- Researchers, Educators
- Domain:
- Culture
- Scope:
- Meso → Macro
- Feasibility:
- Medium
Leverage design cognition in education to strengthen the research–education–industry relationship.
- Audience:
- Educators, Org Leaders
- Domain:
- Knowledge Transfer
- Scope:
- Macro
- Feasibility:
- Medium
In school practice, ensure students work with diverse design problems and distinct approaches.
- Audience:
- Educators
- Domain:
- Pedagogy
- Scope:
- Meso
- Feasibility:
- High
Stimulate structured approaches so designers strengthen group dynamics management, idea generation, information management, and decision making.
- Audience:
- Educators, Team Leads
- Domain:
- Skills Development
- Scope:
- Meso
- Feasibility:
- High
Systematically capture and disseminate created knowledge; establish a network for information exchange to expand Design Thinking.
- Audience:
- Educators, Researchers, Industry
- Domain:
- Knowledge Management
- Scope:
- Macro
- Feasibility:
- Medium
Carry out finer and broader investigations into how the information in school textbooks is perceived by students, in order to produce more accurate evidence about communication design and learning.
- Audience:
- Researchers, educators, textbook designers, publishers
- Domain:
- Textbook Perception / Communication Design
- Scope:
- Macro
- Feasibility:
- Medium
Study what communication-design alterations should be introduced into textbooks for different age levels and pedagogical objectives, avoiding infantilizing simplifications that may hinder cognitive development.
- Audience:
- Researchers, curriculum specialists, designers, publishers
- Domain:
- Age-Appropriate Textbook Design
- Scope:
- Macro
- Feasibility:
- Medium
Undertake deep comparative research on the communicative design of textbooks used in countries whose students achieve better academic results, in order to identify potentially transferable lessons.
- Audience:
- Researchers, policy actors, publishers, educators
- Domain:
- International Comparative Textbook Research
- Scope:
- Macro
- Feasibility:
- Medium
Investigate the future role of textbooks across paper and electronic formats, including whether their function should vary by educational level or discipline and how communication design should respond to those shifts.
- Audience:
- Researchers, publishers, educational technologists, designer...
- Domain:
- Future of Textbooks / Print and Digital Media
- Scope:
- Macro
- Feasibility:
- Medium
Use painting—not only fashion plates—as a primary pedagogical and research source for studying nineteenth-century costume and fashion, especially where texture, color, brilho, volume, and accessory detail matter.
- Audience:
- Educators, Researchers
- Domain:
- Pedagogy / Visual Sources
- Scope:
- Meso
- Feasibility:
- High
Refine and extend the analysis/cataloguing sheet used in the thesis so that paintings can be studied systematically as documents of costume, fashion, interiors, and social life.
- Audience:
- Researchers, Educators
- Domain:
- Source Analysis / Cataloguing
- Scope:
- Meso
- Feasibility:
- Medium
Recover and study non-canonical Realismo Quotidiano / peinture de genre artists as key documentary sources for costume and fashion history, beyond the usual canonical avant-gardes.
- Audience:
- Researchers, Educators
- Domain:
- Art-Historical Recovery / Fashion History
- Scope:
- Meso → Macro
- Feasibility:
- Medium
Treat painting museums and collections as research infrastructure for studying social life, dress, and fashion history—not only for exhibiting and studying art objects.
- Audience:
- Researchers, Curators, Org Leaders
- Domain:
- Museum Studies / Research Infrastructure
- Scope:
- Meso → Macro
- Feasibility:
- Medium
Build stronger interdisciplinary and pedagogical bridges among History of Costume, Fashion History, and nineteenth-century Painting, including study of the reciprocal impact between Art and Fashion.
- Audience:
- Educators, Researchers, Program Leads
- Domain:
- Interdisciplinary Curriculum / Art–Fashion Relations
- Scope:
- Meso → Macro
- Feasibility:
- Medium-High
Extend the graphicbrands model to other public-service sectors (e.g., culture, environment, transport) and combine identity analysis with service/space/product communication and usability observation to generate user-oriented prototypes.
- Audience:
- Researchers, Designers, Org Leaders
- Domain:
- Service Design / Public Communication
- Scope:
- Meso → Macro
- Feasibility:
- Medium