Research Recommendations (848)
Export CSVStrengthen future applications of the model by increasing respondent representativeness, collecting more institutional data, recoding weak items, controlling missing values, and applying multivariate statistics to detect latent dimensions.
- Audience:
- Researchers
- Domain:
- Evaluation / Measurement
- Scope:
- Meso
- Feasibility:
- High
Study in greater depth the subjective and emotional elements of institutional identity that can be transformed into communicable values, including which graphic elements should be integrated, reinforced, or suppressed and how they circulate in the collective imaginary.
- Audience:
- Researchers, Designers
- Domain:
- Brand Meaning / Semiotics
- Scope:
- Meso → Macro
- Feasibility:
- Medium
Implement rigorous, Director de Design-led programs that map the full circuit of institutional actions and communications and coordinate identity, graphic-brand management, and image strategy around public experience.
- Audience:
- Org Leaders, Designers
- Domain:
- Design Governance / Institutional Strategy
- Scope:
- Meso → Macro
- Feasibility:
- Medium
Conduct more detailed studies of institutional graphic identification elements—names, typography, logotypes, symbols, and colors—covering their functions, quality parameters, and the conditions required for more efficient management.
- Audience:
- Researchers, Designers, Educators
- Domain:
- Graphic Identity / Quality Assessment
- Scope:
- Meso
- Feasibility:
- High
Conduct a comparative study and classify new 21st-century typefaces according to legibility characteristics, especially beyond the canonical references such as Futura and Helvetica.
- Audience:
- Researchers, Type Designers, Educators
- Domain:
- Typography / Legibility Assessment
- Scope:
- Micro → Meso
- Feasibility:
- Medium-High
Study which typefaces can be classified as Inclusive Typography, that is, which ones best respond to the needs of people with reduced or aged vision.
- Audience:
- Researchers, Type Designers, Educators, Accessibility Specia...
- Domain:
- Inclusive Typography / Accessibility
- Scope:
- Micro → Meso
- Feasibility:
- Medium
Investigate colour perception and gender in more depth, since the thesis notes that there is still little research on this relationship.
- Audience:
- Researchers
- Domain:
- Colour Perception / Gender
- Scope:
- Micro
- Feasibility:
- High
Develop the Inspædia prototype into an online platform through web engineering and interaction design, and recruit specialist collaborators with know-how in interactive surfaces, augmented reality, hologram projection, and virtual exhibitions.
- Audience:
- Researchers, Designers, Developers
- Domain:
- Web engineering; interaction design; XR/AR; virtual exhibiti...
- Scope:
- Meso → Macro
- Feasibility:
- Medium
Recruit sponsors and collaborators who recognize the platform’s potential in the knowledge economy, while continuing the research and preparing for future 3D visualization that may require dedicated hardware.
- Audience:
- Funders, Org Leaders, Researchers
- Domain:
- Research funding; partnerships; knowledge economy; 3D infras...
- Scope:
- Macro
- Feasibility:
- Medium
Address copyright and access by creating a simple in-platform rights-payment mechanism (e.g., pay-per-read, pay-per-view, pay-per-listen) and negotiating with institutions that hold relevant content.
- Audience:
- Platform Owners, Libraries/Archives, Rights Holders
- Domain:
- Copyright; digital rights management; libraries and archives...
- Scope:
- Macro
- Feasibility:
- Low-Medium
Establish collective responsibility for the reliability and continuous updating of contents, since platform growth and transformation make content governance critical.
- Audience:
- Researchers, Curators, Platform Community
- Domain:
- Content governance; knowledge management; collaborative cura...
- Scope:
- Macro
- Feasibility:
- Medium
Deepen the propositions advanced in the thesis through further practice-based research and animation projects applied to digital typography.
- Audience:
- Researchers, Motion Designers, Typographers
- Domain:
- Kinetic Typography / Motion Semantics
- Scope:
- Meso
- Feasibility:
- High
Apply and test the proposed grammar of movement on emerging screen media such as 3D or stereoscopic cinema and television.
- Audience:
- Researchers, Motion Designers, Film and Television Designers
- Domain:
- Screen Media / Stereoscopic Communication
- Scope:
- Macro
- Feasibility:
- Medium
Apply and test the grammar of movement on new digital interfaces.
- Audience:
- UX/UI Designers, Motion Designers, Researchers
- Domain:
- Digital Interfaces / Interaction Design
- Scope:
- Macro
- Feasibility:
- High
Adapt product-emotion models and emotion-group instruments to each object type by first studying concrete interpretation possibilities before attempting generalization.
- Audience:
- Researchers, Designers
- Domain:
- Emotion Measurement / Assistive Product Evaluation
- Scope:
- Micro → Meso
- Feasibility:
- Medium
Develop a product-evaluation framework that integrates conceptual and expressive assessment while remaining simpler to use than Kansei-based approaches.
- Audience:
- Researchers, Designers, Product Teams
- Domain:
- Evaluation Frameworks / Emotional Design
- Scope:
- Meso
- Feasibility:
- Medium-High
Explore clothing proposals that are less typical of a given category, and designs that blur category boundaries, by analysing both differences and shared elements across clothing categories.
- Audience:
- Researchers, Fashion Designers
- Domain:
- Fashion Design / Category Innovation
- Scope:
- Micro → Meso
- Feasibility:
- High
Investigate geons as low-variability formal elements that can be manipulated to induce innovation in fashion design.
- Audience:
- Researchers, Fashion Designers
- Domain:
- Form Perception / Fashion Innovation
- Scope:
- Micro
- Feasibility:
- Medium-High
Develop a “fashion neurodesign” perspective by having designers work from the neurological relations identified in the thesis and evaluating the impact on resulting clothing proposals.
- Audience:
- Researchers, Fashion Designers, Educators
- Domain:
- Neurodesign / Fashion
- Scope:
- Meso
- Feasibility:
- Medium
Analyse collections by different designers from a neurological / neuroaesthetic perspective in order to expand knowledge in this field.
- Audience:
- Researchers, Historians, Fashion Analysts
- Domain:
- Fashion Analysis / Neuroaesthetics
- Scope:
- Meso → Macro
- Feasibility:
- High
Pursue targeted studies of colour, novelty, movement of interaction, and processing fluency as especially promising components within fashion neurodesign.
- Audience:
- Researchers, Fashion Designers
- Domain:
- Colour / Novelty / Interaction / Fluency
- Scope:
- Micro
- Feasibility:
- Medium-High
Extend this neuroscience-informed design approach to senses beyond vision and to other aspects of the human relationship with clothing.
- Audience:
- Researchers, Fashion Designers
- Domain:
- Multisensory Fashion Design
- Scope:
- Micro → Macro
- Feasibility:
- Medium
Use the importation of neuroscience knowledge into design as a broader research strategy for understanding human behaviour and advancing design inquiry.
- Audience:
- Researchers, Educators, Designers
- Domain:
- Design Research Strategy / Neuroscience Transfer
- Scope:
- Macro
- Feasibility:
- Medium
Optimize the needle-punched nonwoven production process so the new supports achieve higher cohesion and resistance—especially by testing higher needle density per surface area and other process adjustments—thereby improving suitability for Castelo Branco embroidery.
- Audience:
- Researchers, Engineers, Designers
- Domain:
- Textile Materials / Needle-Punching
- Scope:
- Meso
- Feasibility:
- Medium-High
Investigate alternative textile-support technologies—other than conventional woven fabrics and needle-punching—to identify viable bases for applying Castelo Branco embroidery in textile and fashion design.
- Audience:
- Researchers, Designers, Engineers
- Domain:
- Alternative Textile Technologies
- Scope:
- Meso → Macro
- Feasibility:
- Medium