Research Recommendations (856)
Export CSVExpand the theoretical foundation of Design and Social Innovation studies by broadening the bibliographic references used, given the extensive literature evidenced by the thesis.
- Audience:
- Researchers, doctoral students, social-innovation scholars
- Domain:
- Design and Social Innovation Theory / Bibliographic Expansio...
- Scope:
- Macro
- Feasibility:
- High
Incorporate the social structures that contextualize projects, rather than focusing only on the designer as an agent of Social Innovation.
- Audience:
- Researchers, design scholars, organizational theorists, poli...
- Domain:
- Agency and Structure / Design in Social Innovation
- Scope:
- Macro
- Feasibility:
- Medium
Create appropriate tools to evaluate the results of Design in Social Innovation and measure the impact of actions qualitatively and quantitatively using defined criteria.
- Audience:
- Researchers, evaluators, designers, policy actors
- Domain:
- Impact Assessment Tools / Design in Social Innovation
- Scope:
- Macro
- Feasibility:
- Medium
Carry out comparative studies between Design and Social Innovation processes supported by public-origin policy tools and those supported by private-origin policy tools.
- Audience:
- Researchers, policy analysts, designers, funders
- Domain:
- Public vs Private Policy Tools / Comparative Process Studies
- Scope:
- Macro
- Feasibility:
- Medium
Create analytical criteria to investigate Design deliverables in depth and test whether those responses can be compared using innovation scales.
- Audience:
- Researchers, design analysts, innovation scholars
- Domain:
- Design Deliverables / Innovation Scales
- Scope:
- Macro
- Feasibility:
- Medium
Conduct isolated studies on each project typology in Design and Social Innovation: research-oriented projects, teaching-oriented projects, and professional-practice projects.
- Audience:
- Researchers, educators, professional designers, social-innov...
- Domain:
- Project Typologies / Design and Social Innovation
- Scope:
- Macro
- Feasibility:
- High
Include leaders, administrators, and staff involved in managing the policy tools within the interview sample, and collect these interviews early in the data-gathering process in order to diagnose their perceptions of Design processes and results.
- Audience:
- Researchers, policy-tool managers, administrators, project l...
- Domain:
- Expanded Interview Sampling / Policy-Tool Governance
- Scope:
- Macro
- Feasibility:
- Medium
Use an anamnesis-style diagnostic guide before designing therapy rooms, in order to identify user profiles, therapeutic objectives, spatial constraints, and sensory requirements.
- Audience:
- Designers, therapists, school managers
- Domain:
- Inclusive Interior Design / Therapy Spaces
- Scope:
- Meso
- Feasibility:
- High
Design therapy rooms in inclusive schools as adaptable and interchangeable environments that can support different therapies and changing user needs over time.
- Audience:
- Designers, educators, therapists
- Domain:
- Therapy-Room Design / Inclusive Education
- Scope:
- Meso
- Feasibility:
- Medium
Prioritize acoustic, thermal, hygienic, and safety performance when selecting materials and systems for therapy rooms in inclusive educational environments.
- Audience:
- Designers, architects, facility managers
- Domain:
- Material Selection / Inclusive Interiors
- Scope:
- Macro
- Feasibility:
- High
Tailor color, texture, pattern, and sensory stimuli to the characteristics of specific user groups, avoiding distracting or uncomfortable environments for users with visual impairment, autism, or neurodiversity.
- Audience:
- Designers, therapists, researchers
- Domain:
- Sensory Design / Neurodiversity / Visual Impairment
- Scope:
- Meso
- Feasibility:
- Medium
Locate and integrate therapy rooms within schools in ways that minimize noise while maximizing inclusion, allowing students with special educational needs to remain in contact with peers and school life.
- Audience:
- School leaders, architects, policy makers
- Domain:
- Inclusive School Planning
- Scope:
- Macro
- Feasibility:
- Medium
Design high chairs that adapt to children's growth from approximately 6 months to 7 years in order to extend product lifespan and improve sustainability.
- Audience:
- Product designers, furniture manufacturers, sustainability r...
- Domain:
- Children's Furniture / Sustainable Product Design
- Scope:
- Meso
- Feasibility:
- Medium
Develop children's furniture solutions that improve both physical comfort and psychological stability, including the use of comfort accessories such as dedicated cushions.
- Audience:
- Designers, ergonomists, child-development researchers
- Domain:
- Child Wellbeing / Furniture Ergonomics
- Scope:
- Meso
- Feasibility:
- Medium
Use low-impact materials and production technologies in children's furniture while maintaining product feasibility, safety, and durability.
- Audience:
- Manufacturers, product designers, sustainability teams
- Domain:
- Materials and Production / Sustainability
- Scope:
- Macro
- Feasibility:
- Medium
Maintain an iterative design process in which prototypes are evaluated by direct and indirect users as well as expert panels, and then reformulated accordingly.
- Audience:
- Researchers, designers, manufacturers
- Domain:
- Design Validation / User-Centered Product Development
- Scope:
- Meso
- Feasibility:
- High
Actively disseminate design knowledge about child-adapted and sustainable furniture to sector professionals in order to support future innovation and uptake.
- Audience:
- Researchers, designers, industry professionals
- Domain:
- Knowledge Transfer / Furniture Sector
- Scope:
- Macro
- Feasibility:
- High
On‑site signage using panels integrated with virtual–real continuity.
- Audience:
- Designers and Engineers
- Domain:
- Culture/Creative
- Scope:
- Macro
- Feasibility:
- Medium
Regional information architecture as the foundation of the work.
- Audience:
- Product/Service Owners
- Domain:
- Knowledge Management
- Scope:
- Meso
- Feasibility:
- High
Deepen wayfinding and data visualization for heritage information.
- Audience:
- Designers
- Domain:
- Culture/Creative
- Scope:
- Meso
- Feasibility:
- High
Reinterpret historical graphic languages with specialists.
- Audience:
- Educators
- Domain:
- Culture/Creative
- Scope:
- Meso → Macro
- Feasibility:
- Medium
Rename units that teach information design so they are explicitly identified as 'Information Design' rather than fragmented under multiple labels.
- Audience:
- Curriculum leaders, educators
- Domain:
- Information Design Education / Curriculum Governance
- Scope:
- Macro
- Feasibility:
- High
Establish a national core of Information Design teachers and researchers to promote exchange, support joint research, organize academic meetings, and build a shared curriculum.
- Audience:
- Educators, researchers, institutions
- Domain:
- Academic Network / Information Design
- Scope:
- Macro
- Feasibility:
- Medium
Develop, through that national network, a postgraduate offer in Information Design at the 2nd and 3rd cycles of study.
- Audience:
- Institutions, policy actors, curriculum designers
- Domain:
- Postgraduate Offer / Information Design
- Scope:
- Macro
- Feasibility:
- Medium
Stabilize the curricular sequence and internal structure of semester-long Information Design units so that objectives, contents, methodology, and bibliography are coherent and meaningful.
- Audience:
- Educators, course coordinators
- Domain:
- Course Structure / Pedagogy
- Scope:
- Macro
- Feasibility:
- High