Skip to main content
REDES – Research & Education in Design TENDA
← Back to the list
dt_faul_2024_santos_c

Coisas de Brincar

Design participativo nas margens

Name
Camila Santos
Year
2024
Institution
Lisbon School of Architecture Universidade de Lisboa
Supervisors
Inês Veiga, Rita Almendra, Raquel Noronha
Discipline
Product Design
Scope
CoDesign
Taxonomy
Praxiology/Epistemology
Type
Theoretical/Practical
Language
Portuguese
Wordcount / Pagecount
79,517 / 212
Joint supervision
No

Participatory design of children’s public play spaces and playground equipment in marginalized urban areas

Research Process (8 methods)

  • 1. Literature review N = x
    Exploratory Qualitative

    x

  • 2. Observation and interview N = 38
    Exploratory Qualitative

    Educators, guardians, childhood researchers, cultural producers, and social action promoters

  • 3. Questionnaire N = 49
    Exploratory/Generative Qualitative

    Specialists (designers, urban planners, childhood researchers) and guardians/support networks

  • 4. Workshop N = 9
    Generative Qualitative

    Children previously involved in a 2018 study, including those still in the neighborhood and those relocated to housing projects

  • 5. Workshop N = unspecified
    Generative Qualitative

    Children from the local marginal community

  • 6. Workshop N = unspecified
    Generative Qualitative

    Children from an urban quilombo

  • 7. Workshop N = 30
    Generative Qualitative

    Children from the neighborhood school, divided into Kindergarten (3–6 years) and First Cycle (7–14 years)

  • 8. Expert panel N = 24
    Evaluative Qualitative

    12 specialists (in participatory design, education, architecture) and 12 guardians/support network agents

Knowledge Transfer & Exchange

Knowledge Exchange (PhD Process) Exchange with community

IK&T Academia Design Practice Society
Context No No No
Vision Yes Yes No
Means No No Yes

Recommendations (5)

R788 Methodological Participation, Equity & Ethics Priority: High

Use participatory design to involve children directly in the diagnosis, planning, and co-creation of play spaces and play artefacts, especially in urban margins.

Scope
Macro
Time Horizon
Medium → Long
Evidence Strength
Indicative
Feasibility
Medium
R789 Process & Organization Dissemination & Knowledge Mobilization Priority: High

Develop and apply devices and guiding principles that support children’s participation in thinking about places and playful artefacts in cities, especially in socially marginalized areas.

Scope
Macro
Time Horizon
Medium
Evidence Strength
Indicative
Feasibility
High
R790 Dissemination & Knowledge Mobilization Participation, Equity & Ethics Priority: Medium-High

Return knowledge to participating communities through accessible outputs such as books and other visual materials that communicate results co-produced with children.

Scope
Meso → Macro
Time Horizon
Short → Medium
Evidence Strength
Indicative
Feasibility
High
R791 Artifact, System & Service Design Dissemination & Knowledge Mobilization Priority: Medium-High

Use cartographic and visual synthesis tools to support designers and researchers in understanding children’s participation in planning playful spaces and artefacts.

Scope
Macro
Time Horizon
Medium
Evidence Strength
Indicative
Feasibility
High
R792 Theoretical & Conceptual Process & Organization Priority: High

Focus future design and policy attention on children living in urban margins, where the right to play and the right to the city are often weakened by spatial segregation and lack of public provision.

Scope
Macro
Time Horizon
Long
Evidence Strength
Indicative
Feasibility
Medium