A experiência do produto. A experiência quotidiana do objecto útil.
Uma investigação de teoria e crítica do design.
- Name
- Fernando Poeiras
- Year
- 2016
- Institution
- Lisbon School of Architecture Universidade de Lisboa
- Supervisors
- José Gorjão Jorge
- Discipline
- Product Design
- Scope
- Experience Design
- Taxonomy
- Ontology
- Type
- Theoretical
- Language
- Portuguese
- Wordcount / Pagecount
- 89,250 / 366
- Joint supervision
- No
Critical exploration of Experience Design
Research Process (1 methods)
Experience design concept
| # | Name of Method | Research Phase | Research Approach | Researcher Role | Object of Study / Participants | N |
|---|---|---|---|---|---|---|
| 1 | Genealogical method | Exploratory/Generative/Evaluative | Qualitative | x | Experience design concept | Unspecified |
Knowledge Transfer & Exchange
Knowledge Exchange (PhD Process): Produced without exchange
| IK&T | Academia | Design Practice | Society |
|---|---|---|---|
| Context | Yes | No | No |
| Vision | No | No | No |
| Means | No | No | No |
Recommendations (6)
Deepen research on the intersection between experience design and sustainability, treating it as a distinct area of knowledge and project rather than as a secondary add-on to consumer experience.
- Scope:
- Macro
- Time Horizon:
- Long
- Evidence Strength:
- Indicative
- Feasibility:
- Medium
Develop interview and survey programs focused on designers and consumers—separately and in combination—to operationalize the thesis’s theoretical platform in empirical research closer to design practice.
- Scope:
- Meso → Macro
- Time Horizon:
- Medium
- Evidence Strength:
- Indicative
- Feasibility:
- High
Investigate and prototype alternatives to hedonistic, privatized experience design, using the object-in-the-world—not only isolated well-being—as the measure for future design strategies.
- Scope:
- Macro
- Time Horizon:
- Long
- Evidence Strength:
- Indicative
- Feasibility:
- Medium
Translate the thesis into academic training materials for experience design, especially in higher education, so that students learn its key concepts, distinctions, and critical stakes.
- Scope:
- Meso
- Time Horizon:
- Short → Medium
- Evidence Strength:
- Indicative
- Feasibility:
- High
Disseminate “cultura projetual” and material-culture perspectives to broader audiences interested in objects, everyday life, and design, rather than restricting experience-design debate to specialist circles.
- Scope:
- Macro
- Time Horizon:
- Short → Medium
- Evidence Strength:
- Indicative
- Feasibility:
- High
Develop design-experience approaches that preserve the agency of objects and the common world while still addressing well-being—avoiding both pure marketing “positioning” and purely private, individualized experience.
- Scope:
- Macro
- Time Horizon:
- Long
- Evidence Strength:
- Indicative
- Feasibility:
- Medium