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dt_faul_2012_neves_m

Design gráfico e o utilizador

Estratégias de interactividade e participação nos objectos impressos

Name
Marco Neves
Year
2012
Institution
Lisbon School of Architecture Universidade de Lisboa
Supervisors
João Paulo Martins, José Brandão
Discipline
Communication Design
Scope
Interaction Design
Taxonomy
Praxiology
Type
Theoretical/Practical
Language
Portuguese
Wordcount / Pagecount
149,760 / 468
Joint supervision
No

The relationship between the projectual and communicative strategies used in graphic design and the possibilities of interactivity

Research Process (7 methods)

1. Literature review N = x
Exploratory Qualitative

x

2. Design project N = 1
Generative Qualitative Design process

Museum collection catalogue

3. Design project N = 1
Generative Qualitative Design process

Foldout

4. Artefact analysis N = 4
Generative Qualitative

Digital objects

5. Artefact analysis N = 6
Generative Qualitative

Printed matter

6. Design project N = unspecified
Generative Qualitative Design process

Open-ended criative production

7. Design project N = 28
Generative/Evaluative Qualitative

Master design students

Knowledge Transfer & Exchange

Knowledge Exchange (PhD Process): Exchange with Academia

IK&T Academia Design Practice Society
Context No No No
Vision Yes No No
Means Yes No No

Recommendations (5)

R110 Evaluation, Monitoring & Impact Methodological Priority: High

Create a practical and useful evaluation system for printed objects in graphic design, capable of recording evidence about how such objects are conceived, made available, incorporated into material culture, and actually used.

Scope:
Macro
Time Horizon:
Long
Evidence Strength:
Indicative
Feasibility:
Medium
R111 Theoretical & Conceptual Artifact, System & Service Design Priority: High

Study other electronic devices and more recent digital creations in order to extract additional categories of interactivity and participation that may complement printed objects.

Scope:
Macro
Time Horizon:
Long
Evidence Strength:
Exploratory
Feasibility:
Medium
R112 Methodological Process & Organization Priority: High

Carry out a comparative study between the process used in interaction design and the process followed in graphic design, in order to test whether certain phases can be implemented to improve outcomes in printed-object design.

Scope:
Macro
Time Horizon:
Long
Evidence Strength:
Exploratory
Feasibility:
High
R113 Artifact, System & Service Design Dissemination & Knowledge Mobilization Priority: High

Prolong the practice-based investigation by applying and experimenting with interactivity and participation in a wider range of printed graphic-design domains, including visual identity, branding, editorial design, packaging, exhibitions, information design, promotional objects, and point-of-sale objects.

Scope:
Macro
Time Horizon:
Long
Evidence Strength:
Indicative
Feasibility:
High
R114 Theoretical & Conceptual Evaluation, Monitoring & Impact Priority: Medium-High

Broaden the observation, categorization, and study of graphic design so that interactivity and participation become regular analytical dimensions in the description of printed objects.

Scope:
Macro
Time Horizon:
Long
Evidence Strength:
Exploratory
Feasibility:
Medium